SANDER JOON      Film Director & Animator
 

Bænkevarmer


My final assignment for 3D Character Animation professional course in The Animation Workshop. I set the goal for myself to create a character, animate him, and make him interact with an object. All within a few weeks.

Inspired by Jacques Tati’s „Playtime“, I decided to create a character who acts in a more subtle manner. For the second part of the film, I wanted to go all out on physical movements of the whole body to get experience in animating a character running, trying to hold balance and tackle with some object.

Animated in Maya
Rendered in Blender EEVEE
Sound Design made with Renoise
Character rigged with mGear Framework

© SJ 2025